![]() In the first section of "The Conservatory," I created a puzzle involving sliding doors, gates, pressure plates, torch switches, and moving platforms. Unlike previous levels, I was asked to make it interesting without combat, because it was intended to give the player a break between the prior level and the boss fight to come. I was given the general shape that the building should be based on the exterior appearance of this building that the player would see off in the distance in the prior level. ![]() I was tasked with designing and implementing a rest level - a precursor to a boss fight - from start to finish. This single-player campaign for pc introduces an original story set in a unique fantasy universe where the player controls two unique characters with distinct skillsets in order to overcome elaborate puzzles and persistent enemies.Įxplore the corrupted estate from the attic, to the basement, to the graveyard outside!Ĭollect items and engage in alchemy to make your character more powerful and dangerous!" Together, this young duo teams up to achieve their ultimate goal: escape the estate and undo the magic that has cursed them both ! ![]() Now, she must use her wits to escape his twisted estate - but she's not alone! She teams up with Mordecai, another victim in The Wizard's grasp. ![]() "One fateful Halloween night, Mollie falls into the claws of The Wizard. Tools: Redmine, ClickUp, Discord, Google Docs ![]()
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